The annual season upgrade, decoded before it lands.
Dream League Soccer 2027 — DLS 27 for short — is the next annual release from First Touch Games, the UK studio behind the mobile football series that has run every year since 2016. First Touch confirmed the release month on the official Dream League Soccer page: "DLS 27 — Coming 12/2026". It is a major update to the existing app rather than a separate title, so your club, squad and coins carry straight over. What changes is the world around them: updated squads, refreshed ratings, the yearly league and cup cycle, and whatever the new version adds to the transfer market, tactics board and Dream Stars set. This wiki tracks what is confirmed, what is expected, and what is still just community speculation — and it is worth saying plainly that a large amount of what circulates about DLS 27 comes from unofficial mod APK sites that have nothing to do with First Touch.
DLS 27 is a major update to the same app you already have. Your club, your squad, your coins and your account all carry over. That means the yearly release is about the state of the football world, not about relearning the controls.
Formations, pressing intensity, player positioning, attacking routes and set-piece routines are all editable before kickoff. The community standard is a 3-5-2 built for counter-attacks, with two high-interception midfielders behind a front pair.
Dynamic player values, a youth academy, training and facility upgrades, plus a seasonal pass that ties manager items to the North American tournament cycle. Squad management is a genuine second game running underneath the matches.
Every autumn, search results for DLS 27 fill up with mod APK sites that repackage last year's build, bundle excessive permissions and resell it. First Touch only ever ships through Google Play and the App Store. The rest is not the game.
Dream League Soccer 2027 is the twelfth annual release of a series that First Touch Games has shipped every year since 2016. It runs on Android and iOS, it is free to play with optional in-app purchases, and it has held a rating around 4.5 stars on Google Play across more than 690,000 ratings — a scale that makes it one of the most-played football games on the platform.
The series has a particular shape. There is no campaign, no story mode and no licensed season structure to grind through. What there is, is a simulation: a football league that runs in the background whether you open the app or not, a transfer market with real player valuations, a tactics board you tune yourself, and match action you play with a touchscreen. The management layer and the arcade match layer are both fully present, and the appeal is the combination — a game you can win in ninety seconds on a phone, and a season you can genuinely plan across weeks.
The studio behind it, First Touch Games, is a UK independent developer founded in 2011. They have shipped the series every year since its beginning, which means the development cadence is the single most predictable fact about DLS 27: a version every December, built on the same engine with the same core loop and a refreshed world on top.
What is not predictable is exactly what the new version adds. First Touch has confirmed the month — December 2026, announced on the official Dream League Soccer page as "DLS 27 — Coming 12/2026" — and has not confirmed a day. Everything beyond that month is either visible in DLS 26 as a trend, or community expectation. This wiki draws that line deliberately, and where a feature is unconfirmed it says so rather than repeating a rumour as fact.
The facts below are the ones worth having in one screen. The rows marked as inherited describe DLS 26, which is the version whose mechanics DLS 27 carries forward.
| Item | Value |
|---|---|
| Developer / Publisher | First Touch Games (UK, founded 2011) |
| Series | Dream League Soccer, annual since 2016 |
| Release date | Expected December 2026 (official teaser: "Coming 12/2026", no day announced) |
| Platforms | Android (Google Play), iOS (App Store) |
| Price | Free to play, optional in-app purchases |
| Google Play rating | ~4.5 stars, 690K+ ratings |
| Licensed players (inherited) | 4,000+ FIFPRO-licensed players plus legends |
| League structure (inherited) | 8 divisions / league tiers |
| Cup competitions (inherited) | 10+ cup competitions, plus a World Championship event mode |
| Match engine (inherited) | Full 3D motion-captured player movement, upgraded physics, rain-affected pitches |
| Controls (inherited) | Left virtual joystick to dribble, right button for charged shooting |
| Online modes (inherited) | Dream League Live (PvP), Dream Draft, daily scenario missions, Clan system |
| Update model | Major update to the existing app — squads, clubs and accounts carry over |
The 8 divisions and 4,000+ licensed players are the numbers that matter most for a new season, because they determine the size of the rebuild each December. A squad that survives one version is rarely the squad that wins the next, and the reasons are always the same: promoted and relegated clubs, refreshed ratings, and the annual reshuffle of which teams have the strongest squads.